I admit it: I'm a total geek. I love electronics, programming, 3D printing, 3D art, and vintage Apple hardware. I'm always juggling half a dozen projects. I also enjoy documenting it all: my successes, my failures, my experiences... and everything geeky along the way.

After Hours | Kevin Rye.net - Main

Kevin Rye

Geek Extraordinaire. Yeh, I said it.

After Hours

I spent a lot of time on the set for the Bedroom Scene, so I thought it would be easy to just recycle a potion of that scene for my next render.

Screen Shot 2013-09-14 at 12.36.23 PM

I deleted everything from the set that I wasn’t going to need, and loaded in another V4 model.

Screen Shot 2013-09-14 at 12.59.31 PM

I applied my new Ianthe texture and gave her a nice pose at the vanity.

Screen Shot 2013-09-14 at 2.27.58 PM

After a quick render, it immediately became apparent that I wanted to do a close up on her…something in a portrait orientation.

ianthe 23

I shifted my camera and did another test render. She’s gorgeous, but I want you to see more of her body. It needs to be sexier. I also want you to see the vanity and all the props.

ianthe 25

I pulled the camera back a little bit to capture some of the vanity as well as the window.

Screen Shot 2013-09-14 at 2.33.32 PM

It’s looking good, but the lighting is all wrong. For the Bedroom Scene, it made sense since you knew all the lighting was coming from the fireplace. With the fireplace out of view, there’s nothing to suggest that the lighting is coming from candles or a fireplace. It could be the sun setting, but not through that window; not at that angle. Wherever the light is coming from, it’s not apparent as to what the source is.

ianthe 24

I adjusted the angle a little bit, killed all the lights, and added the UberEnvironment2.

Screen Shot 2013-09-14 at 7.21.44 PM

Another test render. Looking good.

ianthe 30

For the background, I dropped in the Old West Mercantile that I scored with one of DAZ’s Platinum Anniversary Crazy Deals; as well as a DAZ Horse 2 and some dirt.

Screen Shot 2013-10-09 at 11.44.44 PM

I then moved things around a bit until it looked perfect. I also tilted Victoria’s head a little. Much sexier.

ianthe 2000_3

I tweaked the props on the vanity so that they could all be seen a little better, dropped in my lights, added a little depth-of-field so that everything outside the window was out of focus, and gave it another render.

ianthe 2000_5

I then realized that although I applied the Ianthe skin texture, I forgot to inject the head morph. I was wondering the whole time why she looked so “Victoria”. I also corrected the weird fold on her hips/thighs, changed her makeup and nail color, and gave her a more minimalist g-string.

All that remained was to run a final render.

After Hours

Beautiful.