I admit it: I'm a total geek. I love electronics, programming, 3D printing, 3D art, and vintage Apple hardware. I'm always juggling half a dozen projects. I also enjoy documenting it all: my successes, my failures, my experiences... and everything geeky along the way.

Surveillance | Kevin Rye.net - Main

Kevin Rye

Geek Extraordinaire. Yeh, I said it.

Surveillance

I figured I’d take a break from the fantasy renders and try my hand at some Sci-Fi stuff. I haven’t really put the Creature Creator for Genesis 2 Female through its paces. So this might be a good change to come up with some cool looking aliens.

I first started out with Victoria 6 and applied some Creature Creator alien head morphs. I gave her one of the skin textures and dropped the GIS Sigma set into the background. As far as clothes, I really don’t have a lot of Sci-Fi stuff. I’m going to have to beef up my runtime for future renders. For now, I just gave her some black leathers to see if I could pull it off.

In the final render, she’s going to be accessing some kind up heads-up display, so I gave her a simple pose.

alien 2

I really want a lot of focus on the HUD, so I pulled the camera in a bit and started dropping in some lights.

alien 4

The skin texture really wasn’t working for me. I want her to be alien, but I want her to remain sort of cute and humanoid. With her pale skin, Danika makes for a great vampire. I though she’s look great as an alien, so I applied the texture to Victoria.

Not bad.

alien 5

I started playing around with the ambient light, as well as some spotlights, when I remembered the Sci-Fi Bunny Suit that came with the Victoria 5 Bundle. It’s perfect. It’s sci-fi, with just the right amount of sexy.

alien 9

I made even more tweaks to the lighting as well as added some depth-of-field to the camera.

Screen Shot 2014-02-10 at 11.22.37 PM

I rotated the camera a bit and rendered it out. That’s looking pretty good!

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Since she’s gogin to be accessing a heads-up display, I imagined there would be some light casting on her face and hand, so I dropped in a few point lights.

Screen Shot 2014-02-10 at 10.39.05 PM

Just as a preliminary test, I pulled the render into Pixelmator and started throwing in some background imagery as well as some interface elements from Rons Sci-Fi Optical Flares.

Not bad, but I want the HUD to be a little more elaborate, which means her hand is probably just a tad bit too high for what I want to do.

alien 14. graphic

I jumped back into DAZStudio and moved her arm down and over just a bit. To make her a little bit cuter, I tweaked her ears just a bit using some Elf ear morphs. I also toned down the light on her face, since the HUD will now be that much further away.

alien 22

I then went to town dropping in and arranging some interface elements.

Screen Shot 2014-02-12 at 8.25.22 PM

I duplicated the layer, jammed up the brightness, and gave it a little blur in order to add a little bit of glow.

Now that’s starting to look like something!

Screen Shot 2014-02-12 at 10.07.07 PM
I then added some flares, some bokeh, and a little splash of color to the light haze through the window.

Screen Shot 2014-02-12 at 10.07.27 PM

For her face, there were some strange lines under her eyes that appeared after I added the Danika texture. I guess it didn’t play well with the eye morphs.

Surveillance face 1

It was an easy fix. I just ‘shopped it out, along with the beauty mark.

Surveillance face 2

And the final results. I’m really happy with the way that it came out.

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Cropped to 2560x1440, it looks great on my desktop!

Screen Shot 2014-02-14 at 1.24.41 PM