I envisioned an art studio render a long time ago. I wanted to create a piece that featured a model being painted, and that you could see her being painted on canvas. I picked up a nice set on sale a long time ago. I just never got around to it. Actually, for a time, I forgot that I had the set. I just "rediscovered" it the other day and figured I'd have a shot at it. Very rarely do I nail a render I sat down to create. I usually start with an idea, and then go off on a tangent and create something totally different.
For this, I started off with
Studio Paris.
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I started to move things around, and deleted props that you wouldn't see.
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I posed Victoria 6 on the couch and started to drop in some lights. I still haven't gotten the hang of how the lighting system works with DAZ's new Iray render engine, so I'm going to give this one my best shot.
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I then dropped Lee 6 into the scene and posed him with some art supplies in front of a canvas.
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This is actually a two-in-one render. First, I have to create the render that Lee is painting. For that, I moved a second camera into position in front of Victoria and started to play with the lights.
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Not bad. Shadows with Iray are definitely different compared to that of 3Delight, and a lot harder to influence/manipulate. With 3Delight, there's a slider in the settings for shadow softness. With Iray, it all has to do with the brightness of the light source and the distance from the object. Being a physics-based rendering engine, it works just like the real world.
I then retextured the canvas with my secondary render and moved my primary camera into position.
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I did a few more renders until I had the lighting just right. Somewhere along the way, I decided that I didn't like the yellow material on the couch, I changed the diffuse color to red and ran another render.
Much better.
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If you look at Victoria's butt, you'll see that it looks like she's disappearing into the couch. For some added realism, I added a deformer to the couch in order to create a depression in the couch where she's sitting. I also threw in some pillows just for fun and gave her some sexy gloves.
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I scaled the deformer down and moved it right under her butt. That's a little better. I played with the lights a little more to create some sunlight coming through the window and ran another render.
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OK, that's starting to look like something, and you can see the depression in the couch right under Victoria. That looks a little more realistic.
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Instead of playing around with the depth of field in-camera, I decided to just cheat in post. I started with the original image and then duplicated the layers.
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I blurred the top layer, and erased the foreground. This effect leaves the background slightly out of focus.
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I then dropped a nice image into the background along with some light effects.
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I then took that image and applied it to the canvas.
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I also decided to take advantage of the door that was in the background. I opened the door just a little bit and added a
bathroom to the side of the art studio.
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I like adding little details like this. There's a whole bathroom back there, but you'll never see most of it. I think it gives the scene just a hint more realism knowing that there's a bunch of tiny little background details there. I also added a clock to the wall and a table behind Victoria with a bust. These aren't in the "painting" but I wanted to show that Lee is taking some artistic license in painting the portrait. His primary focus is Victoria, and is omitting the background clutter from the scene.
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I then took the render into Pixelmator and added some filters and light effects.
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I think it came out amazing. It's a shame I had to shrink it down to 620-wide for the post. At 2560x1440, the detail is amazing. I'm really liking the new Iray render engine and can't wait to see what else I can do with it.